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My Macworld Podcast is Live

http://www.macworld.com/article/160822/2011/06/fcpx_podcast.html


So there is not much editing of me when my mouth is running.


gary


Posted by: gary adcock on Jun 29, 2011 at 10:28:08 amComments (1) FCPX MEDIA, FCPX

Apple Answers Some of Your FCP X Questions (Corrected URL)

There are fewer times than I have fingers that Apple has made announcements regarding un-released featues for an exsisting product.

http://www.apple.com/finalcutpro/faq/

This page on the Apple website has responses to many of the burning questions that all of us have, and it is not a message passed thru "trusted" media but rather actually posted on Apple.com so that there is no confusion on whether or not Apple acutally said this.

So lets be clear on a few points. < editorial comments from me> " quotes from Apple"

Multicam- YES

External Monitors - working on more, but for now Aja's FCPX Beta drivers for the Kona 3G are linked

3rd Party Plugins- "You’ll be able to use them as soon as they are updated."

XML EXPORT IS COMMING!!! < we have to write the API's- we are working on Lion right now >

OMF, AFF and EDL are comming too! < but that other stuff needs to wait for the XML import / output modules first >

ASSIGNABLE AUDIO TRACKS! " An update this summer will allow you to use metadata tags to categorize your audio clips by type and export them directly from Final Cut Pro X."

There are other ideas and correct info items like previous version imports (not going to happen) and scratch disks



It is a start.


gary


Posted by: gary adcock on Jun 29, 2011 at 4:47:40 amComments (9) FCPX, FCP

FCPX: Let me Count the Ways to Organize your Media in Final Cut Pro X

This is meant as a simple guide to the some of the media handling commands in FCPX.

I have augmented the Apple menu items with some of my own experiences and concepts. Your experience will vary but this is to give you a running start on how to keep things organized.

Projects
The project is the movie you create using clips from your Events and media. Its was considered a Sequence, Events can have multiple project files, I treat them like I would treat Sequences in FCP7

Events
An Event is like a folder that contains all the media recorded on a certain date. It’s a more sophisticated version of a Bin, but it nothing more than a virtual repository for your media. You never want to mess with your Events folders, that is where the media storage itself is.

You can add media to it by dragging or by ingesting it to this location. Events allow you to re-create a folder within a folder level hierarchy in the Event Library to your projects.

Deleting media from an Event will delete that media completely from your project and place it in the trash. If you empty the trash, you will be discarding that media from your project, and it will not be recoverable.


Moving Events
The easiest way to move the Event is to just drag the icon to a new Disk in the Event Library, This also allows the user to re-define the location of the media and all related files.

Delete a project or project folder
Deleting a project folder deletes the folder and all of the projects it contains. Your media is not deleted because media is stored in Event, however all of your edits and adjustment stay within the Project file.

Duplicate Project- functions much like media manager did simple selections for Project only, Project & all References or Project with just used media.

Duplicate Project Only: Duplicates files specific to the project you selected, best if multiple projects use the same media

Duplicate Project and Referenced Events: Duplicates the project and any Events referred to by the project. This will include all media associated with your project and it includes all unused materials ingested.

Duplicate Project + Used Clips Only: Duplicates the project and the media for any clips used in the project, but none of the render files, this is the best for archive of a single project.

There is also an include Render files check box at the bottom of this dialog box that will include and re-link renders in the project you are duplicating.

Move Project- Move all media and associated items to new volume. | used this for uploading an on location edit to a desktop system. It too can move just project or project and all referenced media again with or without renders.

You can also move projects by clicking and dragging the Project icon to another hard disk in the Event Library. Apple mentions to use CMD + Drag of Project icon to the new disk, but I can see no difference between using or not using the CMD key while dragging the file.

Merge Events- can combine 2 copies of the same project into a single Project file, say to bring last nights changes you did on the train into your desktop at the office

Consolidate media- This is the clean up your desk command.

Copy Referenced Events: Duplicates the referenced Events (and all the clips in those Events) to the location of your project.

Move Referenced Events: Moves all the referenced Events to the location of your project. Do not use if other projects use some of the same media- media will not be available to other projects.

Copy Used Clips Only: Duplicates only those media files used in the project. This option gives you only the media used in the project

New Event Name field: If you select Copy Used Clips Only, you can create a new Event to hold the consolidated media.

Organize Project is the consolidate media for your scratch disk only moving all of the related renders and data files to your scratch disk location. This is used when you have not been working with all of your media on a single volume.


People do not realize that having media on multiple drives will slow the ability for the media to properly handle your audio and video files in realtime. Using the Organize Project is useful to gather all of your project files to a single scratch volume.

A note about available disks / disk storage with FCPX:
I have had no issues with FW, USB, eSata or Fibre attached storage volumes on my test systems. There are currently a number of reported issues with devices that rely on ethernet for connectivity.

I hope this helps alleviate some of the stress more to come later this week.

Gary




Posted by: gary adcock on Jun 27, 2011 at 6:11:10 amComments (22) FCPX, FCP Media

OK, time to jump back into the fray my Macworld review is online.

I was under contractual restrictions from posting any additional commentary until my Macworld review was released.

http://www.macworld.com/article/160713/2011/06/fcpxrev.html

I am sure that the slings and arrows of outrage will be flying, my commentary will stay here on the cow.

Now on to finish the the next part of my cow article

http://library.creativecow.net/adcock_gary/FCPX/1

gary


Posted by: gary adcock on Jun 24, 2011 at 12:23:34 pmComments (19) FCPX, Final Cut Pro

Updates on the hardware side of FCPX


since my first notes were released the hardware companies have responded.

Blackmagic, Aja and Matrox solutions are all being updated to allow users to handle some of the montioring via the desktop out funtion.

This does allow users to mirror their second display out via HDSDI or HDMI for monitoring on a professional display while this is a temporary work around, but it does allow exsisting hardware to be used to monitor the FCPX signal.


Just saying, as fast as this is changing I would not be too fixed in my mindset about anything related to FCPX for the next 6 months


gary






Posted by: gary adcock on Jun 21, 2011 at 11:30:17 amComments (1) hardware, FCPX

A Correction about my statement regarding "professional editors"

I wanted to take a minute and correct a misconception from my Cow articles regarding "Professional Use" of FCPX.

I have always held the view of professional editors has those that make their living working in a field, to me that has always been
the hardware based solutions that allow users access to the widest variety of workflows because of the add-ons one uses.

This is my rather narrow view of the modern state of editing, even for professional users.

There are many editors that do not use external hardware. TV News producers or Wedding Photographers would both be good examples of existing workflows that do not need to have external hardware as part of their productions.

While it may not be the way I work, is was erroneous of me to assume that my definition of professional was the only one.

gary


Posted by: gary adcock on Jun 21, 2011 at 10:13:14 amComments (3) FCPX, Professional Editors

FCPX has landed at the App Store,

So all the hoopla aside,
the New Version of Final Cut Pro X has landed at the Apple App store, this is without a doubt one of the single largest fundimental changes in Non-Linear editing since we starting working around the limitations in HD.

This is a whole new Application, FCP X is not an upgade, upgrades allow you to open previous versions versions, something you cannot do with this app.

Here is my FCPX preview on Macworld,com, my review will come later

However, the really juicy stuff I have reserved for here on Creative Cow- look for my under the hood look at why this release is such a big deal.

http://www.macworld.com/article/160618/2011/06/fcpx.html


Posted by: gary adcock on Jun 21, 2011 at 6:06:00 amComments (22) FCP X, Final Cut Pro



Join industry geek Gary Adcock as he explores the world and technology as it relates to Film and Video production. I am also a Glass artist, so I spend my free time creating art from silica and fire when I am not cooking.


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