I created this animation as an example to use in scene reconstruction cases.
I first created a physics rig and then I apply it to a scene where I was able to drive the car inside the city.
I use 3D studio max for animation modeling and rendering.
Then I deformed the crashing cars by using ff Derformers in Max.
I used After Effects for Composting and Photoshop for textures.
I network rendered overnight in 4 64 bit duo quad computers.
At the end I added simple Sound effects for fun, It took me about 4 Days to put together.
I hope you enjoy it
Diego Torroija
310-936-6194
Visual Effects Supervisor