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Poor man’s Motion Controlled Shot

Poor man’s Motion Controlled Shot

When people looks @ this shot the first thing they think is Motion Control, however we were able to use a technique that allows for some multiple passing shots duplicating the main character without the big expense.

Here is the trick:

We shot using a laser on the dolly pointing down at the floor which was marked with tape,

We timed the move with a stop watch at each mark along the track of the dolly. We panned only in the beginning of the shot, locking boom and head tilt, keeping the cam @ eye level.

We shot @ 720 P 60 fps to obtain timing resolution on a edit time base of 24 fps, this allowed us to control the layers, adjusting time remapping to match all plates together.

We roto each layer and created shadows and floor reflections in After Effects.

Add some color correction and it’s done. It’s time consuming but simple and also 40 K cheaper :)

Let me know if you have any questions.

Go shoot! Have Fun !!





www.diegotorroija.com

310-936-6194




Posted by: Diego Torroija on Jun 15, 2009 at 4:46:08 pm Comments (1) wwwdiegotorroijacom, poor mans motion controlled shot

3D , Animation Using Real Physics.

I created this animation as an example to use in scene reconstruction cases.
I first created a physics rig and then I apply it to a scene where I was able to drive the car inside the city.
I use 3D studio max for animation modeling and rendering.
Then I deformed the crashing cars by using ff Derformers in Max.
I used After Effects for Composting and Photoshop for textures.
I network rendered overnight in 4 64 bit duo quad computers.
At the end I added simple Sound effects for fun, It took me about 4 Days to put together.

I hope you enjoy it


Diego Torroija
310-936-6194
Visual Effects Supervisor




Posted by: Diego Torroija on Jun 3, 2009 at 3:53:57 pm Comments (0) visual effects supervisor, diego torroija, twodoorfx, too door fx, animation

Diego Torroija

Diego Torroija


This is my COW Blog! welcome all topics on
* Visual Effects Design & Planning
* Motion Graphics Design
* On-set Visual FX Supervision
* 3D Modeling & Animation
* Compositing
* Motion Capture Direction
* Pre-visualization
* Animatics (3D storyboards)



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