When people looks @ this shot the first thing they think is Motion Control, however we were able to use a technique that allows for some multiple passing shots duplicating the main character without the big expense.
Here is the trick:
We shot using a laser on the dolly pointing down at the floor which was marked with tape,
We timed the move with a stop watch at each mark along the track of the dolly. We panned only in the beginning of the shot, locking boom and head tilt, keeping the cam @ eye level.
We shot @ 720 P 60 fps to obtain timing resolution on a edit time base of 24 fps, this allowed us to control the layers, adjusting time remapping to match all plates together.
We roto each layer and created shadows and floor reflections in After Effects.
Add some color correction and it’s done. It’s time consuming but simple and also 40 K cheaper :)
I created this animation as an example to use in scene reconstruction cases.
I first created a physics rig and then I apply it to a scene where I was able to drive the car inside the city.
I use 3D studio max for animation modeling and rendering.
Then I deformed the crashing cars by using ff Derformers in Max.
I used After Effects for Composting and Photoshop for textures.
I network rendered overnight in 4 64 bit duo quad computers.
At the end I added simple Sound effects for fun, It took me about 4 Days to put together.
I hope you enjoy it
Diego Torroija
310-936-6194
Visual Effects Supervisor